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Lil Adventure for the RVG cassette 50 competition.

Rules: No code over $1000 hex. Game to be a basic design and can also be written in BASIC. Game is for Commodore 64. Just a laugh for fun! :)

Lil Adventure was inspired by the Orb of Halucidon game for the Exidy Sorcerer.

Game does not include instructions, so here you go:

H= Health. L = Level. (X,Y) are dungeon coordinates.

Use N/S/E/W/F

Directions: North, South, East, West
F = Flare

A Flare will show a map.
Map key:
. = Nothing or Level up
* = Already discovered
E = Enemy
H = Health Potion
A = Armour
P = Player

Healing will not work if it puts you over the 500HP limit.
If the potion was too strong it will fizzle and not work at all.
Flare maps do not show the location of level-ups.
Once you hit level 7 a key will spawn in the dungeon.
Pick it up to exit the game and win.
Have fun!
WauloK / Nitronyx

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Click download now to get access to the following files:

LilAdventure.zip 1 kB

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